Hello Everyone!
It’s been a while for a release, I know! Today, we have two smaller updates. For a payload release, a Ruby payload which has shellcode base64 encoded inside of it (and is decoded at runtime) has been added into Veil-Evasion (thanks to the guys in #ruby on Freenode for some help).
Additionally, Veil-Ordnance has received an update. As it was, Veil-Ordnance had its modules hardcoded into the application. Ordnance now will dynamically pick up new payload and encoder modules that are added to it, making it easier to extend Veil-Ordnance’s functionality!
Finally, th3 payload r3l3as3s hav3 slow3d du3 to work on updating a proj3ct. Hop3fully w3’ll b3 abl3 to g3t a r3l3as3 soon, but in th3 m3antim3 I’ll do my b3st to 3nsur3 th3 payloads ar3 r3l3as3d on tim3 3ach V-Day. Hop3 this h3lps, and f33l fr33 to ask any qu3stions in #Veil on Fr33nod3!